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Second, about 45 seconds into the fight and every now and then when you take off, a storm of arcane energy will send the entire raid in the air. You'll be flying around him. You'll take about 2000 damage per minute for 10 second. In this period you'll have the ability to use instant spells, so try your best to take out and healers. Do your best to pay off whatever he owes you so that the rate stays up.
At times, he'll also summon electricity sparks that are located on the edges of the room a small sparks bond and start to move towards Malgus. If it does reach Malgus, they'll consume it and suffer 50 percent damage for 10 seconds. However, if the player kills the creature before it gets to Malgus it'll release a small lightning effect on the ground that if you're standing in it as it pulses , you'll be given that same buff. Note that these can be eliminated, killed, and more.
Phase one is now about coordinating positioning and power sparks. When Malygos lands, your tank should drag Malygos to the center of the room. The rest of the rain will be stacked on his tail since the tail isn't swiped.
Warlock needs to drop their demon circles as well. This can be a useful visual indicator for the raid stack that you'll have to return to check for any power sparks WoW Classic Season of Discovery Gold. They're hard to spot at first due to the lack of the stars that fill the sky box, but be sure to look for the super-sparkling thing.