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The licenses requirement was not any new, according to an article published by Apple Insider. However, Apple wasn't strict about enforcement of the rules for app developers who would like their apps to be available in China. After four years of ignoring licensing rules, Apple began to issue notices to app developers that they would have until June 30, 2020 to obtain a license--otherwise, they would be banned from the app store.
Tens of thousands of developers decided not to apply for a license from the Chinese government. Instead, they decided to let Apple remove their products from exposure to Chinese users. According to a report from Reuters Only 74 out of the top 1,500 paid games have obtained a license for being sold in China; making the compliance less than five percent.
The problem was that indie developers unable for an approval. Before the December 31st app purge, 94,000 more apps had been removed from Apple's app store. Between January 2020 between November 2019 and January 2020, Apple's gaming revenues from China were $13 billion Cheap NBA 2K22 MT. This is an increase of 14% when compared to 2019. It's not known how the removal of the app store will impact the revenue of Apple or if developers are likely to opt to obtain a license in order to launch their games in the Chinese market.