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Now that World of Warcraft Classic is up and running, it's time to look forward to the next batch of content updates coming down the pipeline. Blizzard already revealed that content for WoW Classic will be released in six phases, and the second phase will likely be released later this year.To get more news about Buy WoW Classic Items, you can visit lootwowgold official website.
In a new interview with PC Gamer, WoW Classic director Ion Hazzikostas revealed phase two will be out "later this year." But there will be some factors that determine when exactly that might be.
Key among them is layering, a server system that helped WoW Classic handle the massive wave of players that tried to log into WoW Classic on launch day. Layering allowed Blizzard to create copies of a world and spread out the incoming player population. This made it so that Blizzard's servers could handle more players at once, while preventing underpopulated servers from being created later down the line.
"We would've had a number of servers right now that are underpopulated," Hazzikostas said. "Instead we had servers that were, due to layering, effectively massively overpopulated even with login queues, during the first couple of weeks, that has now stabilized at large, healthy populations that can endure for months and years to come."
The main thing now is to eliminate those layers and consolidate WoW Classic players into a single server world before phase 2 can be released. This is because world bosses planned for the next phase like Kazzak and Azuregos were designed to only appear a single time at any given time. Layering would create duplicates and allow players to farm these world bosses, which Blizzard wants to avoid.
The process of eliminating layers is already underway. 13 servers are already locked at a single layer while the most populated worlds are already down to to two layers. Hazzikostas says that getting WoW Classic servers to a single layer is "a matter of weeks."