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You have summed up pretty well how I feel about Animal Crossing Items the match. Once I realised I didn't care about decorating my home or talking to villagers, and that is exactly what the whole match is, I gave up.
I believe my changing taste in games also contributed a huge role in my lack of interest in the most AC entry, but you're right. If you do not delight in making the town/your home look nice there really isn't a lot to do besides finish the museum yet again.
Oddly enough, the thing I missed about this match was the mundanity of it. I didn't play a lot of the following entries, but I loved booting up that first GC game and just watering my plants, speaking to my villagers, and assessing the shop. It was so simple and so relaxing. I would look forward to in-game events for a complete week, or become so excited when a guest NPC was around the island. I didn't have to do anything except be a villager, and enjoy my life.
Being designated the Legal Ruling Master? Of an whole island has been too much.
Unexpectedly, the island aesthetic was my occupation. And not just fix it, but also make it immaculate. To be an attraction.
And I really don't need that. I would like a cute little house and a daily regimen, using a group of fun neighbours (and possibly one or two that are jerks, but hey, that is life). It got too complex.
I really don't think that is too strange. Plenty of people like mundanity in their matches, seem at Euro Truck Simulator or Cheap Nook Miles Ticket just how many people like to RP standard jobs in various games.
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